AAH7!

Methodology

How we test every code and answer

Anyone can copy-paste a code list. What we do instead is re-check ours every day against sources that date their own checks, keep a code only while at least two of them agree, and show you the date and the sources on every page — so you don't have to take our word for it.

Two source cards side by side, each dated and marked with a green tick, next to a game's code box showing the same code listed in both
What a check looks like: the same code has to appear in two dated sources before it goes live.

Where codes come from

Developers announce codes in places that can't be read reliably by a daily check — Discord servers, social posts, in-game banners — and only some games repeat them on their own Roblox page. So our code lists come from third-party trackers, but only ones that date their own checks: undated "100% working" lists don't make it into our source list. A code has to be carried by at least two of them, next to a stated reward, before we list it. Every code page links its sources at the bottom so you can check them yourself. What we do take from Roblox directly is the live game data shown on each page — players online, total visits and the date of the game's last update.

What verification here does and doesn't mean

We'd rather be exact than flattering, so: our checking is documentary, not hands-on. A code is published as active when at least two dated sources carry it and they outnumber the sources that list it as expired; it moves to expired when that stops being true. We do not redeem every code in an account before listing it, and you shouldn't read our stamp as proof that we did. That method catches dead codes quickly and it's fully auditable from the links we show — but it is weaker than a hands-on test, and pretending otherwise would be the exact thing this page exists to avoid.

How often we check

Every game's code list is re-checked on a daily pass. The "last checked"badge on every codes page always shows the real date of that pass — if it says today, we mean today; if the last pass was a few days ago (a quiet week for that game, or a problem on our end), the date says so honestly instead of faking a fresher stamp.

How puzzle answers are verified

The answer comes first and it has to be sourced before anything else happens. Where the puzzle's publisher makes the day's solution available — the New York Times does for Wordle, Connections, Strands and the Mini Crossword, and The Athletic does for Connections: Sports Edition — that is what we use, because the setter is the highest authority there is. Everywhere else we require at least two independent published sources to agree, and a puzzle whose sources disagree, or that only one source has covered, is skipped for the day rather than guessed at.

Hints are then written in our own words — vague first, more specific with each one you open — so you control exactly how much help you want. Today's puzzle always lives at one permanent link per puzzle, so you can bookmark it once and it updates every morning instead of moving.

One failure worth naming, because this page is the wrong place to be vague: an answer that is stale looks exactly like an answer that is fresh. So the check runs automatically now — before anything can be published, every answer is compared against our own archive, and an entry that repeats a previous day's solution is rejected as contaminated rather than shipped. Real puzzles don't repeat themselves; a duplicate means a source went stale, not that lightning struck twice.

What "active" and "expired" actually mean

Active means the code was still listed by our sources on the date stamped at the top of the page. Expired means it dropped out of them, or a source we trust marked it dead. Expired codes aren't deleted — they move to a graveyard section on the same page, so you can see exactly what changed instead of wondering whether a code you remember ever existed.

Corrections

Found a code that won't redeem, or an answer that looks wrong? Tell us at hello@aah7.com or through the contact page. Verified reports usually ship as a fix within a day.

Who's behind AAH7

AAH7 is run by a small independent team. The daily pass itself is automated — people set the source rules, choose which games we cover, and fix the pages when a report comes in; software does the fetching and the comparing. We're not affiliated with Roblox Corporation, The New York Times, or any game studio mentioned on this site. See our full editorial policy and independence statement for the rest of the rules we hold ourselves to.

Quick answers

Do you get paid to list a code or a game?

No. Codes are free rewards from the game’s own developers — we don’t charge games to be listed and we don’t accept payment to add or remove a code.

Why does a code sometimes stop working right after you list it?

Developers can deactivate codes at any time, sometimes within hours of releasing them. Our daily pass catches this and moves the code to the expired list — it doesn’t mean we published it carelessly.

Do you redeem every code yourself before publishing it?

No, and we won’t claim otherwise. Verification here is documentary: a code is listed only while at least two dated third-party trackers carry it. That catches a dead code quickly, but it is not the same as redeeming it in an account — if a code fails for you, tell us and we’ll correct the page.

How do you make sure a puzzle answer is actually correct?

Where the puzzle’s own publisher makes the day’s solution available — as the New York Times does for Wordle, Connections, Strands and the Mini, and The Athletic for Connections: Sports Edition — we take the answer from there, because nobody is a better authority on a puzzle than the people who set it. For the rest we require at least two independent published sources to agree. If neither is available that morning, the puzzle is skipped rather than published on a guess.